MY PORTFOLIO
01
3D Parkour Platformer

PROGRAMMER
A 3D parkour platforming game which lets the player have the option to use many different movement mechanics in order to progress through the game. With the player reaching increasingly difficult obstacles to overcome, they must use the power ups wisely in order to make it to the end.
02
2D Platformer

PROGRAMMER
A prototype of how the in-game mechanic of "Reality Switching" will affect the environment around the player, as well as how the player will use the mechanic to their advantage to traverse through the two realities and making it to their destination.
03
ARCADE/MOBILE GAME

PROGRAMMER
This game was a 4-man project that was made during a weeklong sprint, an event that is referred to as Design Week at Sheridan College. You play as a character that is stranded in a forest and has to find his way free, with only the torches to light the path. However, while you are trying to escape from the darkness, there are monsters that are coming to stop you from escaping.